IMPERIUM EMPIRES —Root Cause Analysis
TABLE OF CONTENTS
- IDENTIFY THE PROBLEM
- CURRENT STATISTICS AND OBSERVATIONS
- ASSUMPTIONS
- ENVIRONNEMENT
- QUESTIONS
- OBJECTIVES
- PROBLEMS
- SOLUTIONS AND COUNTER-MESURES
IDENTITY THE PROBLEM
Despite a high-quality project, Imperium Empires suffers from low activity on Twitter and Discord. Interactions are either low or inorganic (resulting from interaction-bait, such as RT contests).
Current contest seems aimed at dedicated members, instead of aimed at gaining new members.
Problem:
How can Imperium Empires grow its community and maintain that community organically active?
CURRENT STATISTICS AND OBSERVATIONS
A list of statistics and observations that could be related to the problem
Twitter (https://twitter.com/ImperiumEmpires)
Tweets March 8th to 18th (Post-NFT sale)
Post- March 18th tweets with significant interaction examples
- Currently at around 46k followers
- Gaining around 200–100 per week since feb 14th (Exception: week of 21st to 28th of march — 3400 new. Events during this week: Pre-Alpha teaser and Bybit)
- About 25% of tweets are replies
- About 10% of tweets are retweets
- Averaging around 30 tweets/week
Observation — Only times there is interaction is when there is a contest or when tweet involves another account.
Observation — Twitter account rarely comments on community posts. Is it because community doesn’t post about IE, or because it isn’t in it’s goals to do so?
Youtube (https://www.youtube.com/channel/UCqFCQg2HYHJxr36NxGd5piQ)
- 2.27k subscribers youtube
- Gaining 20–100 subscribers per week
- Receiving 1000–5000 views per week
Discord (http://discord.gg/ImperiumEmpires)
- 8.5k members
- General chat is used by a small group of users
- A lot of the activity comes from Imperium Empires team
- Some efforts by team to create activity (ex. giveaways)
Reddit (https://www.reddit.com/r/ImperiumEmpires/)
- Subreddit is basically inactive.
Website (https://imperiumempires.com/)
- Support links to part of website that still discusses ship NFT sale
- Need to log into website for marketplace
- Roadmap respected so far
Q2 — Guild registration, management system, genesis land sale
Q3 — Beta test, Guild tournaments
Q4 — Game launch
Observations and facts
- NFT sale in February
- Partnerships with TJ, Benqi, Avalaunch
https://medium.com/@imperiumempires/imperium-empires-secures-funding-from-gbv-capital-acff789b1836
There are 4 major problems commonly seen in most GameFi projects that Imperium Empires seeks to address:
- Low-quality graphics and limited gameplay — simply put, there’s no fun playing them;
- Hyperinflationary and unsustainable tokenomics — no NFT burning mechanisms, and play-to-earn rewards drain fast as the number of players skyrockets;
- Lack of deep DeFi integration — most GameFi staking rewards are unrelated to the gameplay; and
- Lack of guild-based gameplay that bonds guild members together and make gaming into a social experience.” says Cliff Yung, Founder & CEO of Imperium Empires
https://medium.com/@imperiumempires/imperium-empires-development-blog-february-2022-fe7fb2187250
We noticed as well that people spend at least 7 minutes in our site browsing, mostly looking at their newly-minted spaceships.
During the launch day, we had more than 5000 unique users logged in live on our site across the world banging and waiting to mint. Initial pre-approvals were more than 80% of supply even with hard restrictions placed on wallets.
Our efforts to focus on South-East Asia has paid off as more than 50% of traffic comes from the Philippines, followed by Turkey and Japan.
https://medium.com/@imperiumempires/imperium-empires-development-blog-march-2022-39b0b1b14da1
The main purpose of the demo is to (i) test our server data and loading to ensure data synchronization with low latency; and (ii) showcase our game development progress.
Price
- General bear market
- Peak volume and price during NFT sale
- Market cap of about 6,000,000$
ASSUMPTIONS
Since I am not part of the organisation, I am forced to make some assumptions
- Roadmap will continue to be respected
- Heavy website is being improved
ENVIRONMENT
Observations of organisation ’s environnement
Ascenders
Upcoming Avalanche game also in early demo stages
- Twitter account regularly retweets game footage from community
- Low interaction rates, but it encourages posting
- Teasing upcoming games modes
- Screenshot competition
- Fun game modes (Easter egg hunt)
- Quick overview of Twitter account show interaction levels similar to that of Imperium Empires
- Discord chat has community which encourages sharing clips and images of game
- Discord creates an environment where you can already identify to a faction (Builders, Fighters, Explorers)
- Did not have time to examine whether same members are constantly posting on Discord
Ragnarok
Upcoming Avalanche game also in early demo stages
- Founder regularly interacting on Twitter with community
- Game demo gradually integrated tasks/missions which community had to do to get a chance to get what they wanted (whitelist)
- Creative side of community was often called upon on Twitter and Discord
- Whitelist passes were often given to community members, to increase outreach
QUESTIONS
These are questions for which the answer wasn’t searched for or wasn’t found
- How do other Avalanche projects perform in terms of activity on Discord?
- Did not have time to investigate Telegram — Is it active?
- Did not have time to investigate Facebook — Is it active?
- Are there accounts in other languages?
OBJECTIVE(S)
A list of objectives which should be presented in a SMART manner.
EXAMPLES OF POSSIBLE OBJECTIVES
- Get X number of pre-alpha testers to play X number of hours by X date
- Get X number of members on Discord by X date
- X% of messages on general chat are from non-IE team members
- Get X number of followers on Twitter by X date
- X% of tweets WITHOUT contests/interaction bait receive X likes and X retweets
- Host X number of trivia games relating to science fiction pop culture per month
- Host X number of science fiction watch parties per month
- Comment on X number of game footage posts Tweets per week
PROBLEMS
A list of problems which could prevent us from attaining the objectives
- The format of the game (spaceships) makes it difficult for users to project personality into the content
- Community activity is inevitably correlated with price action
- Repetitive content on social media becoming stale
SOLUTIONS AND COUNTER-MESURES
- Reward Discord activity with unsolicited incentives (Do NOT give expected rewards (ex. 100 IME if you are most active member this week))
- When guilds registrations are open, use them as a method to have members compete (in a respectful manner) (Tribe-Mentality)
- Encourage the creation of community resources (See Hoppers channel)
- Create partnership with recognized gaming guilds (ex. Fief Guild) to gain some of their informed and active members
- Hold contests relating to a space simulator (ex. creating your own galaxy). There is a free version of Space Engine: (https://spaceengine.org/download/spaceengine/)
- Set a calendar of quizzes, with a different TV series/Movie every time
- Give Twitter presence specific mandate relating to game content sharing